Armor is the category of in game items that can be equipped by a character mostly for defensive purposes. It generally has Resistances and other Item Properties used by a character in combat. This distinguishes armor from clothing, which typically does not (there are exceptions, such as a few pieces made by Seers and Event Moderators over the years).
Armor can first be categorized in a general sense by what armor slot it takes up on the paperdoll, which denotes what part of the body the armor is associated with. There are seven armor slots available:
- Helms / Hats & Masks (Head Slot)
- Gorgets / Necklaces (Neck Slot)
- Tunic (Chest Slot)
- Leggings (Legs Slot)
- Shields (Left Hand Slot)
- Sleeves (Arms Slot)
- Gloves (Hands Slot)
Some (but not all) types of armor can also be categorized more specifically by theme. Suits may or may not contain components for each equipment slot. For example, Leather Armor comes with a head covering while most other sets do not. Furthermore, some sets contain “alternative” Female Armor components.
Note that all types of armor in a given set come with the same basic resists. For example, a Platemail Gorget provides exactly the same level of protection as a Platemail Tunic. Armor that is Exceptionally crafted will receive a bonus that is further boosted by your character’s Arms Lore skill, while Runic Tools can be used to send the total resistance level far higher.
Some forms of armor are “medable,” meaning they do not affect your use of the Meditation skill when worn. Elven armor can only be worn by Elves. The same way, Gargish armor can only be worn by Gargoyles.